Code as Creative Medium: A Handbook for Computational Art and Design
ISBN: 0262542048
EAN13: 9780262542043
Language: English
Publication Date: Feb 2, 2021
Pages: 280
Dimensions: 1" H x 9.25" L x 7.5" W
Weight: 0.81 lbs.
Format: Paperback
Publisher:

Code as Creative Medium: A Handbook for Computational Art and Design

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Book Overview

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.

This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

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