

Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.
It takes about 5 Hours and 32 minutes on average for a reader to read Gamestorming: A Playbook For Innovators, Rulebreakers, And Changemakers. This is based on the average reading speed of 250 Words per minute.
Gamestorming: A Playbook For Innovators, Rulebreakers, And Changemakers is 290 pages long.
Cross-Functional Meeting Magic
Derived From Web , May 25, 2022
I was recommended to gamestorming and went beyond my expectations. I used this book to organize a two-day product team through a cross-functional design workshop. We played around 6 different games from the book and were all well received by the group. Some people even said that it was the best multi-day meeting they ever attended. They really enjoyed the games, cover the box and draw story. It is always hard to be productive in collaboration with sales, software development, support teams and other stakeholders. I found that the techniques of gamestorming gave everyone a voice and we were able to dig deeper into topics that would not have been possible with a typical meeting format. I recommend this book highly to anyone leading cross-functional teams.
|
|
Recommended to buy:
Yes
|
This will change your meetings
Derived From Web , May 25, 2022
Imagine a workplace where teams are excited about meetings and meetings produce results that are both useful and tangible. Imagine a day that begins with a creative exchange between a team that flows into meaningful work by that team. Gamestorming is a resource to help you turn these days into regular occasions. I have used playstorming techniques in groups from three to three hundred. Its techniques help you gather ideas out of quiet group members, get more meaningful feedback from over-involved group members and get out of the rut of same old conversations. I recommend a paper version of this. I tried the Kindle version for a while, but I found myself having to easily reverse the Kindle than the Kindle allowed. You can get a PDF copy of O 'Reilly's book, which is ideal.
|
|
Recommended to buy:
Yes
|
Great overview of facilitating problem solving sessions
Derived From Web , May 25, 2022
Great overview on philosophy and the basics of planning an activity or series of activities followed by several, very doable examples. I shared this with a few friends and teachers to adapt it for use in their classrooms. This book is not so much for team building ; it is more for shared decision making and generating innovative ideas for problems. Much of this book assumes that there is a problem with the team that gathers to solve, so that if you're looking specifically for something about building trust and camaraderie, this might not be quite right. I often refer to this book as a great resource to have handy!
|
|
Recommended to buy:
Yes
|
I bought this book to help me run a couple projects this year...
Derived From Web , May 25, 2022
... that involves working with teams from different divisions and disciplines within my company. I was exposed to these techniques by my boss when she was trying to buy into our group and was looking for some buy-in, collaboration and great ideas.
|
|
Recommended to buy:
Yes
|
awesome!
Derived From Web , May 25, 2022
So many great ideas for improving educational practice with groups of teachers! We have already used many successfully!
|
|
Recommended to buy:
Yes
|
A valuable resource
Derived From Web , May 25, 2022
We have used the exercises quite a lot and have been fun and interesting.
|
|
Recommended to buy:
Yes
|
Great tool for consultants!
Derived From Web , May 25, 2022
I find this book very useful in designing workshops for clients. It provides an explanation of when the technique is useful and step by step instructions.
|
|
Recommended to buy:
Yes
|
Great book
Derived From Web , May 25, 2022
Initially, I was not sure about what this book was about, but I read it anyway.
|
|
Recommended to buy:
Yes
|
it's that good. So many tools to help solve challenges in ...
Derived From Web , May 18, 2018
I have a copy of this on every device I own, it is that good.
|
|
Recommended to buy:
Yes
|
Good for planning offsites
Derived From Web , Jan 3, 2018
The book begins with a description of what constitutes a game. The rest desribes 50+ ideas for idea generation, visioning and planning. The index is great for finding an activity and quickly planning an agenda.
|
|
Recommended to buy:
Yes
|