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Adventures inspired by the best-selling Pokemon video games
All your favorite Pokemon game characters jump out of the screen into the pages of this action-packed manga On an accidental seafaring adventure in a submarine, Ruby discovers something mysterious deep beneath the waves. Then fishing nets him another Pokemon. But is his growing team bringing him closer to--or farther from--his dream? Next, Ruby must face his scariest opponent yet.his father Meanwhile, Sapphire is having trouble getting in her quota of Gym battles. One Gym Leader wants to just hand her a badge without a proper fight And another has been.kidnapped? And how are Team Magma and Team Aqua responsible for Ruby and Sapphire's difficulties?It takes about 3 Hours and 37 minutes on average for a reader to read PokéMon Adventures (Ruby And Sapphire), Vol. 17. This is based on the average reading speed of 250 Words per minute.
The recommended reading level for PokéMon Adventures (Ruby And Sapphire), Vol. 17 is 3rd Grade through 7th Grade .
PokéMon Adventures (Ruby And Sapphire), Vol. 17 is 208 pages long.
PokéMon Adventures (Ruby And Sapphire), Vol. 17 is book #17 in the Pokémon Adventures Book Series and comes after PokéMon Adventures (Ruby And Sapphire), Vol. 16 and comes before
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